Caffeinated Devlog #1: Introducing "Caffeinated"
Welcome to the inaugural devlog for my indie game, "Caffeinated."
(More of a smol update)
Status
- Platform: Currently Linux, with Windows support planned for the final stages.
- Gaphics: The game is currently software rendered.
- Capabilities:
- Draw and scale bitmaps.
- Custom font loading.
- Game: Basic collison and path finding in place
Upcoming Features
- Sound
- Upgrading text renderer: